Pentagon orders department-wide buying strategy for AI military wargaming
The military-education directive pairs acquisition planning with protected cloud environments for experimentation. Palantir Maven is cited as an example, not a contract award.
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The military-education directive pairs acquisition planning with protected cloud environments for experimentation. Palantir Maven is cited as an example, not a contract award.
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The directive gives the Pentagon’s chief information officer 120 days to report on secure cloud sandboxes and 180 days to send an AI simulation and wargaming acquisition strategy to the Deputy Secretary of War. It names Palantir Maven integration as a relevant example, but does not announce a solicitation, contract value or vendor competition route. For suppliers, the immediate development is a planning mandate—not an open procurement.
The CIO must coordinate the acquisition strategy with the Under Secretary for Research and Engineering.
The required sandboxes for Senior Service Colleges must have data-loss protections and support experimentation with emerging AI tools.
The Army is separately tasked with bringing more commercial technical talent into major joint wargames covering AI, autonomous systems, cyber defense and next-generation communications.
The Pentagon has ordered a department-wide strategy for buying AI-enabled simulations and military wargaming tools for its professional military education institutions. A November 9, 2026, memorandum from Secretary of War Pete Hegseth assigns the work to the department’s chief information officer, with a review deadline of 180 days, according to OrangeSlices AI.
The assignment is part of a memorandum containing 33 military-education reforms. It puts AI acquisition alongside changes to instruction, technical participation in wargames and access to classified learning environments. The stated aim is to accelerate deployment of simulation and operational wargaming capabilities across the department’s education institutions.
The chief information officer must coordinate with the Under Secretary for Research and Engineering on the acquisition strategy. Its scope covers multi-domain AI simulations—simulations spanning military domains—and suites of tools for operational wargaming. The directive specifically cites Palantir Maven integration as an example relevant to that work.
The memo also directs the Army to bring more commercial technical talent into major joint strategic wargames. That participation is to incorporate AI, autonomous systems, cyber defense capabilities and next-generation communications. This is a separate task within the same education-reform directive, alongside the department-wide acquisition assignment.
The CIO must report on the secure cloud sandboxes within 120 days.
The CIO must submit the strategy to the Deputy Secretary of War within 180 days.
The CIO must also provide Senior Service Colleges with enterprise-approved cloud sandboxes: environments for experimenting with emerging AI tools. Those environments must include data-loss protections. The requirement addresses where experimentation can take place, while the acquisition strategy addresses how simulation and wargaming capabilities will be obtained.
Other requirements reach beyond the tools themselves. Military departments must establish department-wide AI competencies and learning objectives for Senior Service College graduates. They must also develop infrastructure strategies and funding requirements to broaden access to classified instruction, seminars and wargames.
For suppliers, the immediate action is acquisition planning rather than an announced competition. The memorandum contains no solicitation, contract value or specific acquisition vehicle. The next required acquisition step is submission of the strategy for senior review; the directive does not itself set out the route vendors would use to compete for this work.
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